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		<title><![CDATA[skelux.root.sx - Super Mario Star World]]></title>
		<link>https://skelux.root.sx/</link>
		<description><![CDATA[skelux.root.sx - https://skelux.root.sx]]></description>
		<pubDate>Mon, 20 Apr 2026 13:31:50 +0000</pubDate>
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			<title><![CDATA[Super Mario Star World (Trial Version)]]></title>
			<link>https://skelux.root.sx/showthread.php?tid=975</link>
			<pubDate>Mon, 25 Dec 2023 12:12:05 +1100</pubDate>
			<guid isPermaLink="false">https://skelux.root.sx/showthread.php?tid=975</guid>
			<description><![CDATA[Please report bugs either on <a href="https://skelux.net/forumdisplay.php?fid=18" target="_blank">Discord</a> or <a href="https://twitter.com/BonerLich" target="_blank">Twitter</a>, or skelux.net. Include as much info on what leads to the bug as you can.<br />
Extract with <a href="https://www.7-zip.org/" target="_blank">7zip</a>.<br />
<br />
<a href="https://drive.google.com/file/d/17smbYfBdi4n9hxWwJlEt_gb0E6PQ4cS0/view?usp=sharing" target="_blank">&#8203;Download</a> (password: smsw)<br />
<a href="https://mega.nz/file/NR03mbKJ#RFpspCeodTuLE0BRQGX3U7W161v8IDHbtm5dc3BACPE" target="_blank">&#8203;Mirror 1</a><br />
<br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="https://www.youtube.com/embed/aTYLHRfFjzY" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed -->]]></description>
			<content:encoded><![CDATA[Please report bugs either on <a href="https://skelux.net/forumdisplay.php?fid=18" target="_blank">Discord</a> or <a href="https://twitter.com/BonerLich" target="_blank">Twitter</a>, or skelux.net. Include as much info on what leads to the bug as you can.<br />
Extract with <a href="https://www.7-zip.org/" target="_blank">7zip</a>.<br />
<br />
<a href="https://drive.google.com/file/d/17smbYfBdi4n9hxWwJlEt_gb0E6PQ4cS0/view?usp=sharing" target="_blank">&#8203;Download</a> (password: smsw)<br />
<a href="https://mega.nz/file/NR03mbKJ#RFpspCeodTuLE0BRQGX3U7W161v8IDHbtm5dc3BACPE" target="_blank">&#8203;Mirror 1</a><br />
<br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="https://www.youtube.com/embed/aTYLHRfFjzY" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mario's Holiday]]></title>
			<link>https://skelux.root.sx/showthread.php?tid=970</link>
			<pubDate>Wed, 27 Oct 2021 00:19:20 +1100</pubDate>
			<guid isPermaLink="false">https://skelux.root.sx/showthread.php?tid=970</guid>
			<description><![CDATA[Main thread for Mario's Holiday, a short prequel to Super Mario Star World, which serves as a demo of certain features.<br />
<br />
<span style="font-weight: bold;">&#8203;<span style="font-size: large;"><a href="https://mega.nz/file/1J1SnKTJ#cUsDeCRpGtQoo07zJzh8MJTtCQJsUGc9ZJi4ugK8NjQ" target="_blank">Download</a> (<a href="https://www.mediafire.com/file/t25k3hpwym3ew4v/Mario%2527s_Holiday.zip/file" target="_blank">Mirror</a>)</span></span><br />
<br />
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<iframe width="560" height="315" src="https://www.youtube.com/embed/LinPCPLdje0" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed -->]]></description>
			<content:encoded><![CDATA[Main thread for Mario's Holiday, a short prequel to Super Mario Star World, which serves as a demo of certain features.<br />
<br />
<span style="font-weight: bold;">&#8203;<span style="font-size: large;"><a href="https://mega.nz/file/1J1SnKTJ#cUsDeCRpGtQoo07zJzh8MJTtCQJsUGc9ZJi4ugK8NjQ" target="_blank">Download</a> (<a href="https://www.mediafire.com/file/t25k3hpwym3ew4v/Mario%2527s_Holiday.zip/file" target="_blank">Mirror</a>)</span></span><br />
<br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="https://www.youtube.com/embed/LinPCPLdje0" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Google+ Discussion and Archive]]></title>
			<link>https://skelux.root.sx/showthread.php?tid=949</link>
			<pubDate>Tue, 09 Oct 2018 17:22:54 +1100</pubDate>
			<guid isPermaLink="false">https://skelux.root.sx/showthread.php?tid=949</guid>
			<description><![CDATA[Google+ is shutting down, so I have archived our long-running Super Mario Star World development group. By the end, we were in the top 5 Mario groups on the whole of Google+, so I feel we have accomplished a lot in this time. Anyway, you are welcome to continue posting in this thread and forum, logging in with your Google+ account will continue working.<br />
<br />
<span style="font-weight: bold;">&#8203;<span style="font-size: x-large;"><a href="https://skelux.net/googleplus" target="_blank">Super Mario Star World G+ Archive</a></span></span><br />
<br />
From now on SMSW updates will be posted here, on <a href="https://twitter.com/SKELUXX" target="_blank">Twitter</a>, or on <a href="https://www.patreon.com/skelux" target="_blank">Patreon</a>.]]></description>
			<content:encoded><![CDATA[Google+ is shutting down, so I have archived our long-running Super Mario Star World development group. By the end, we were in the top 5 Mario groups on the whole of Google+, so I feel we have accomplished a lot in this time. Anyway, you are welcome to continue posting in this thread and forum, logging in with your Google+ account will continue working.<br />
<br />
<span style="font-weight: bold;">&#8203;<span style="font-size: x-large;"><a href="https://skelux.net/googleplus" target="_blank">Super Mario Star World G+ Archive</a></span></span><br />
<br />
From now on SMSW updates will be posted here, on <a href="https://twitter.com/SKELUXX" target="_blank">Twitter</a>, or on <a href="https://www.patreon.com/skelux" target="_blank">Patreon</a>.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SMSW/MH Discussion Thread]]></title>
			<link>https://skelux.root.sx/showthread.php?tid=945</link>
			<pubDate>Thu, 19 Jul 2018 22:02:43 +1000</pubDate>
			<guid isPermaLink="false">https://skelux.root.sx/showthread.php?tid=945</guid>
			<description><![CDATA[Here you may ask questions or discuss the progress of SMSW, or the prequel Mario's Holiday.]]></description>
			<content:encoded><![CDATA[Here you may ask questions or discuss the progress of SMSW, or the prequel Mario's Holiday.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SM64DS Multiplayer 1.2.1 Release!]]></title>
			<link>https://skelux.root.sx/showthread.php?tid=760</link>
			<pubDate>Sun, 21 May 2017 01:29:55 +1000</pubDate>
			<guid isPermaLink="false">https://skelux.root.sx/showthread.php?tid=760</guid>
			<description><![CDATA[Probably not the kind of multiplayer people expected, but anyhow, here it is! Full-game SM64DS in multiplayer, the catch being that it must be played on the one DS system. Unfortunately, there is currently no means to debug DS wireless communications, so that is out of the question unfortunately. Anyhow, I think I've done quite a good job of making the controls feel natural, so I think people will get a fair bit of fun out of this one way or another.<br />
<br />
<span style="font-weight: bold;">&#8203;<a href="https://mega.nz/#!kd9zUA5L!liC5vfZGDfysHGgpJFPM7kjHzUg3ULp0rJ0A1192oMY" target="_blank">Download 1.2.1</a></span><br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="https://www.youtube.com/embed/F2uk8nIk4A4" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --><br />
Version 1.2.1:<br />
*Fixed flashcard compatibility<br />
<br />
Version 1.2:<br />
*All camera modes work properly<br />
<br />
Version 1.1:<br />
*Fixed throwing Bowser<br />
*Can ground pound while flying<br />
*Camera follows both players while swimming and flying<br />
*Underwater shells are grabbed automatically and released with L/R<br />
*Fixed Player 2 spawn overlapping Player 1 in certain stages<br />
*All rooms are always visible (i.e. Inside Castle, Big Boo's Haunt)<br />
*Fixed duplicate messages after collecting stars<br />
*Fixed grabbing keys for Player 2<br />
*Fixed controllers sometimes switching (hopefully)<br />
*Doors and star doors work for Player 2<br />
<br />
Version 1.0:<br />
*Initial release<br />
*Credit to Quasmok for the game icon]]></description>
			<content:encoded><![CDATA[Probably not the kind of multiplayer people expected, but anyhow, here it is! Full-game SM64DS in multiplayer, the catch being that it must be played on the one DS system. Unfortunately, there is currently no means to debug DS wireless communications, so that is out of the question unfortunately. Anyhow, I think I've done quite a good job of making the controls feel natural, so I think people will get a fair bit of fun out of this one way or another.<br />
<br />
<span style="font-weight: bold;">&#8203;<a href="https://mega.nz/#!kd9zUA5L!liC5vfZGDfysHGgpJFPM7kjHzUg3ULp0rJ0A1192oMY" target="_blank">Download 1.2.1</a></span><br />
<!-- start: video_youtube_embed --><br />
<iframe width="560" height="315" src="https://www.youtube.com/embed/F2uk8nIk4A4" frameborder="0" allowfullscreen></iframe><br />
<!-- end: video_youtube_embed --><br />
Version 1.2.1:<br />
*Fixed flashcard compatibility<br />
<br />
Version 1.2:<br />
*All camera modes work properly<br />
<br />
Version 1.1:<br />
*Fixed throwing Bowser<br />
*Can ground pound while flying<br />
*Camera follows both players while swimming and flying<br />
*Underwater shells are grabbed automatically and released with L/R<br />
*Fixed Player 2 spawn overlapping Player 1 in certain stages<br />
*All rooms are always visible (i.e. Inside Castle, Big Boo's Haunt)<br />
*Fixed duplicate messages after collecting stars<br />
*Fixed grabbing keys for Player 2<br />
*Fixed controllers sometimes switching (hopefully)<br />
*Doors and star doors work for Player 2<br />
<br />
Version 1.0:<br />
*Initial release<br />
*Credit to Quasmok for the game icon]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Super Mario Star World - Development Thread]]></title>
			<link>https://skelux.root.sx/showthread.php?tid=107</link>
			<pubDate>Sun, 05 Apr 2015 17:50:45 +1000</pubDate>
			<guid isPermaLink="false">https://skelux.root.sx/showthread.php?tid=107</guid>
			<description><![CDATA[<div style="text-align: center;"><span style="font-weight: bold;"><span style="font-size: xx-large;"><span style="color: #ff3333;">S</span><span style="color: #3333ff;">u</span><span style="color: #ffcc33;">p</span><span style="color: #3333ff;">e</span><span style="color: #33cc33;">r</span> <span style="color: #3333ff;">M</span><span style="color: #33cc33;">a</span><span style="color: #ffcc33;">r</span><span style="color: #ff3333;">i</span><span style="color: #33cc33;">o</span> <br />
<span style="color: #cc9933;">&#8203;Star World</span></span></span></div>
<div style="text-align: center;">&#8203;<br />
<span style="color: #ff3333;">&#8203;<span style="font-weight: bold;">For a demo/prequel, check out <a href="http://skelux.net/showthread.php?tid=970" target="_blank">Mario's Holiday</a>!</span></span></div>
<br />
<div style="text-align: center;">&#8203;<span style="font-style: italic;">Super Mario Star World</span> is an upcoming DS port of <span style="font-style: italic;">Super Mario Star Road</span> (N64).</div>
<div style="text-align: center;">&#8203;<span style="font-style: italic;">Star World</span> will feature gameplay and graphics far superior to its N64 counterpart, <br />
and to top it off, many new levels and challenges throughout the game.</div>
<div style="text-align: center;">&#8203;<span style="font-weight: bold;">In this thread I will be posting updates on the progress of this game's development.</span></div>
<br />
<div style="text-align: center;">&#8203;<br />
<a href="https://www.patreon.com/skelux" target="_blank">&#8203;All the most recent updates about SMSW's development can be found on Patreon.</a></div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-weight: bold;"><span style="font-size: xx-large;"><span style="color: #ff3333;">S</span><span style="color: #3333ff;">u</span><span style="color: #ffcc33;">p</span><span style="color: #3333ff;">e</span><span style="color: #33cc33;">r</span> <span style="color: #3333ff;">M</span><span style="color: #33cc33;">a</span><span style="color: #ffcc33;">r</span><span style="color: #ff3333;">i</span><span style="color: #33cc33;">o</span> <br />
<span style="color: #cc9933;">&#8203;Star World</span></span></span></div>
<div style="text-align: center;">&#8203;<br />
<span style="color: #ff3333;">&#8203;<span style="font-weight: bold;">For a demo/prequel, check out <a href="http://skelux.net/showthread.php?tid=970" target="_blank">Mario's Holiday</a>!</span></span></div>
<br />
<div style="text-align: center;">&#8203;<span style="font-style: italic;">Super Mario Star World</span> is an upcoming DS port of <span style="font-style: italic;">Super Mario Star Road</span> (N64).</div>
<div style="text-align: center;">&#8203;<span style="font-style: italic;">Star World</span> will feature gameplay and graphics far superior to its N64 counterpart, <br />
and to top it off, many new levels and challenges throughout the game.</div>
<div style="text-align: center;">&#8203;<span style="font-weight: bold;">In this thread I will be posting updates on the progress of this game's development.</span></div>
<br />
<div style="text-align: center;">&#8203;<br />
<a href="https://www.patreon.com/skelux" target="_blank">&#8203;All the most recent updates about SMSW's development can be found on Patreon.</a></div>]]></content:encoded>
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